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Devlog
Moving Forward!
June 22, 2024
by
Socket Lab
9
Hey everyone! So, with all the feedback you guys got us, I'm able to say that this game is not the same as the Day 1 version. We've fixed A LOT of bugs, made performance 10x better, changed the effect...
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More balancing...
June 15, 2024
by
Socket Lab
1
As you guys might have noticed, balancing has not been optimal within the most recent updates, but we think we're going on the right direction. This new update changes some things pretty drastically!...
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King of Spells rebalancing!
June 10, 2024
by
Socket Lab
3
This update brings further improvements into the game's performance, with some quality of life changes and a fair share of bug fixes. More than all that, this also balances out the King of Spells, whi...
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Fixing the performance!
May 30, 2024
by
Socket Lab
2
Hey, everyone! We know... performance on late levels is really an issue at the moment; and for the endless mode, it makes the game impossible to play. Luckily we've been experimenting these past few d...
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